State of Decay 2 — Brian Giaime - Game Design
Por um escritor misterioso
Last updated 07 abril 2025

The portfolio and blog of Brian Giaime, a game designer based out of Seattle, WA. When I close my eyes I see balance spreadsheets in glorious conditional formatting.
Procedurally generating enemies, places, and loot in State of Decay

Developer of the Month: Brian Giaime - Undead Labs

Developer Bio: Brian Giaime - Undead Labs

Moonrise — Brian Giaime - Game Design
Advanced Game Design - A Systems Approach PDF, PDF

Developer of the Month: Andy Collins - Undead Labs

State of Decay 2: Juggernaut Edition (2020) - MobyGames

Megan Bishop, Author at Undead Labs - Page 2 of 4

Designing characters as UI in State of Decay 2, Star Citizen, and B
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