PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and the Geeky Canon of White Masculinity

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Last updated 31 março 2025
PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
Ernest Cline's Ready Player One (2011) illustrates the anxieties and uncertainties of embodiment and identity in the digital age by constructing a pop culture " canon " of texts that all participants in video game culture must know. The
PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
Playing the Game of Literature: Ready Player One, the Ludic Novel
PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
Ready Player One by Ernest Cline: 9780307887443
PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
PDF) Playing the Game of Literature: Ready Player One, the Ludic
PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and  the Geeky  Canon  of White Masculinity
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