Khronos Blog - The Khronos Group Inc
Por um escritor misterioso
Last updated 02 abril 2025

The Khronos Vulkan Ray Tracing Task Sub Group (TSG) has developed and released a set of extensions that seamlessly integrate ray tracing functionality into the existing Vulkan framework. This blog summarizes how the Vulkan Ray Tracing extensions were developed, and illustrates how they can be used by developers to bring ray tracing functionality to their applications.

What is Khronos as of today? - StreamHPC
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OpenXR Spec Hits 1.0, Guarantees Backward-Compatibility
Khronos Standards Update: Vulkan, glTF, OpenCL and OpenXR for Cross-Platform VR/AR
Vulkan 1.3 Released With Dynamic Rendering In Core, New Roadmap Guidance For Modern GPUs - Phoronix

Khronos Standard APIs for Accelerating Vision and Inferencing,” a Presentation from the Khronos Group

CoreAVI® Achieves Formal Khronos® OpenGL® SC 1.0.1 Compliance Running its VkCoreGL™ SC1 Library in Conjunction with its Safety Critical Vulkan®-based VkCore® SC Graphics and Compute Driver - CoreAVI

Vulkan 1.3 Specification Released: Fighting Fragmentation with Profiles

The Khronos Group Launches Vulkan 1.2 - PC Perspective

Wearable Devices Joins Khronos Group As A Voting Right Member To Help Drive The OpenXR Industry Stan

2022 Neil Trevett's Top Insights-Chair Metaverse Standards Forum, President The Khronos Group
glTF/extensions/2.0/Khronos/KHR_materials_anisotropy/README.md at main · KhronosGroup/glTF · GitHub

The Khronos group publish 3D asset creation guidelines - Emersya

Khronos Group Launches the Neural Network Exchange Format
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